We are looking for a talented Character Modeler/Animator to add to our growing studio. If you are looking for a position where you have the ability to take ownership of large components of a AAA game while working with a group of industry veterans this job is for you.
- Realistic Character modeling and Rigging
- Integration of characters and animation into game engine
- Animation tree design
- Experience with retargeting existing animation sets
- Processing motion captured animation
- Creating hand keyed animations that integrate seamlessly with mocap
- 3DS MAX and/or Maya
- Unreal Engine 4
- Zbrush or another digital sculpting package
- Good understanding of PBR workflow a must
- Knowledge of CAT for 3DS Max
- Knald a plus but not required
Salary negotiable based on experience.
Please send all your documents to email@example.com.