Animator/Character Modeler

We are looking for a talented Character Modeler/Animator to add to our growing studio. If you are looking for a position where you have the ability to take ownership of large components of a AAA game while working with a group of industry veterans this job is for you.


  • Realistic Character modeling and Rigging
  • Integration of characters and animation into game engine
  • Animation tree design
  • Experience with retargeting existing animation sets
  • Processing motion captured animation
  • Creating hand keyed animations that integrate seamlessly with mocap

Software Knowledge:

  • 3DS MAX and/or Maya
  • Unreal Engine 4
  • Zbrush or another digital sculpting package
  • Photoshop
  • Good understanding of PBR workflow a must
  • Knowledge of CAT for 3DS Max
  • Knald a plus but not required

Salary negotiable based on experience.
Please send all your documents to

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