Graphics Software Engineer

Rainbow Studios, Inc. is hiring a Graphics Software Engineer in Phoenix, Arizona.

Position requires a Master’s degree in Computer Science, Software Engineering, or a related field; 2 years of experience as a Software Engineer or Designer for interactive games; and experience with rendering technology on current middleware game engines including Unreal Engine 4, Unity, Lumberyard or Cry Engine; shadow mapping and modern lighting techniques; modern shader system development to support console and PC platforms; modern voxel system development on graphics subsystem and UI levels; and inverse kinematics development.

To apply, mail resume to: Rainbow Studios, Inc., attention K. George, 3131 E. Camelback Road, Ste. 440, Phoenix, AZ 85020. Principals only. Must be legally authorized to work in the U.S. without sponsorship. EOE.

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