CAREERS LIST

Senior Lighting Artist

01/26/19

Responsibilities

  • Provide lighting support for all aspects of game production,  both indoor and outdoor scenes and cinematics
  • Works closely with Art Director to help determine lighting style of project
  • Works closely with the Art Team and Technical Artists to make sure assets are properly set up for lighting
  • Works closely with the Tech department to prototype and test new technology
  • Proposes new ideas and methods to improve workflow, performance, and technology in game
  • Creates and implements skies and atmospheres
  • Manages post processing
  • Sets up and optimizes reflection environments
  • Stays informed about new developments in rendering, particularly with regard to realistic lighting and surfaces

Relevant Experience

  • At least 3 years in game production as a real time lighter
  • Impressive portfolio demonstrating lighting created in a PBR pipeline, showing game examples of your work
  • Have the ability to work on multiple projects at once as a shared resource between projects and to work independently to maintain consistent aesthetic and technical quality in all lighting

Desired Skills

  • Should possess an extensive knowledge of realtime lighting
  • Good understanding of PBR materials and how to make the most of them with lighting
  • Knowledge of physical lighting models and methods
  • Understanding of UE4 material editor
  • Superior understanding of lighting performance on current generation consoles
  • An exceptional understanding of color, shape, and surface types
  Please send all your documents to jobs@rainbowstudios.com.

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